Sunday, June 22, 2014

Image Leaked for Samsung Galaxy Note 4

With one flagship out of the way we now look towards Samsung for its flagship phablet, the Galaxy Note 4. This device isn’t expected to become official for at least a couple of months but that doesn’t stop the rumor mill from churning. Today purported images of the Samsung Galaxy Note 4 have leaked online, offering us what may be our first look at the next generation phablet.

samsung galaxy note 4 2
The images only show off the sides and the back of Samsung’s upcoming flagship, its corners appear to be a bit more squared-off as opposed to the existing model. Samsung is expected to make design changes this time around and this certainly feels like a step in that direction.

Some rumors even claim that two different variants of the Galaxy Note 4 will be released this year, with one expected to tout a flexible display, though its believed that this variant will be available in limited quantity only.
As far as the power package is concerned, multiple purported AnTuTu benchmark results of the Galaxy Note 4 reveal that two variants, one with a Qualcomm Snapdragon processor and the other with an Exynos processor, are likely to be offered. Not much is known about additional specifications at this point in time though.

Samsung is expected to formally unveiled the Galaxy Note 4 at IFA 2014 in Berlin this September.

Photos Leaked For iPhone 6

 iPhone 6- As it turns out, the photos above are fakes and are actually renderings created by Martin Hajek as pointed out by Redditor, colinstalter.

The iPhone 6 is rumored for a launch later this year, so is it too early to start looking at leaked photos? Maybe, maybe not, but thanks to a post by an anonymous Twitter user, several photos have surfaced which are allegedly that of the iPhone 6. Sonny Dickson who has been instrumental in leaking photos of the iPhone 5s and iPhone 5c in the past has confirmed to the folks at MacRumors that the photos originated from China and have been making their rounds for a while now.

Based on what we can see, the photos depict what appears to be an iPhone device with a larger screen with thinner bezels, both of which are pretty much what the rumors have suggested. The phone also appears to be much thinner than its predecessor and looks to have borrowed some design elements from the new iPad Air what with the slightly tapered bottom part of the phone where the speakers and Lightning connector is positioned at.

As we can see, Touch ID has also made its way onto the device, as expected. We’re no photoshop expert so we can’t tell if these images are legit or if they were created in such a way to make it look like they were snapped hastily, so try not to read too much into them for now. However even if they are proven to be a fake, it still gives us an idea of what to expect from a larger-screened iPhone 6. What do you guys think?

Rumor For iPhone 6 Could Feature

NFC has been a feature that has been long-rumored to make its way into the iPhone, although to date we have not seen anything like that yet. However could it be that the iPhone 6 will finally incorporate the technology? Well according to a report from BrightWire, their sources are suggesting that yes, NFC will make making its debut in the iPhone 6.

Their sources claim that Apple has managed to strike up a deal with China’s UnionPay which will see the company’s services integrated into Passbook. It’s an interesting claim because a couple of years ago, Apple’s Phil Schiller was not particularly enamored by the technology, although it was only last month that an analyst suggested that Apple was finally considering the technology.

This could be in line with other rumors that hints that Apple could also be interested in a mobile payment system of their own, and NFC would be a good way to allow users to pay for transactions. Combine that with Touch ID, it would definitely go towards creating a very secure system in which customers would feel more comfortable paying for items and services with their phone.

Of course all of this is just a rumor for now, but what do you guys think? After hearing about NFC and the iPhone for the past few years, could it finally be that Apple will be incorporating the technology into their mobile devices? Much like how Apple could finally be releasing phones with larger displays?

Promo Material for LG G Vista Hinted

We know that sometimes handsets make their way onto carriers sporting different models, which is to be expected, and sometimes it comes with a different name as well. Well thanks to a recent photo uploaded @evleaks, he seems to suggest that a cetain LG G Vista is expected to make its way onto Verizon in the near future.

The picture in question (seen above) is advertising for a holster/shell combo accessory for the phone. It says that it is for the LG G Visa, although based on what we can see, the handset certainly reminds us of the LG G3. It is possible that the LG G3 could be released on Verizon under a different name, like the Nokia Lumia Icon which was known internationally as the Lumia 930.

That being said, some have speculated that the LG G Visa could also be a new LG handset, possibly that of the LG G3 mini, a handset which has been rumored about for a while now. Unlike the LG G3, the LG G3 mini is rumored to sport a slightly more manageable 4.5-inch display, although based on the photo above, it’s a bit hard to tell what sized screen we could be looking at.

In any case Verizon or LG have yet to be make an official announcement so until then, take it with a grain of salt for now, but what do you guys think? Could the LG G Visa be the LG G3 mini, or is it Verizon’s version of the LG G3?

Rumor iWatch Model Design and Sport

Apple’s iWatch is certainly shaping up to be a highly-anticipated device. Just last week we heard multiple rumors about said device, such as how it will come in multiple screen sizes and that it is currently being tested by pro athletes in order to fine tune its health/medical features. Now according to a report from Pocketnow, they claim that the iWatch will come in two different models.

This is according to their source who has informed them that one of the alleged models will be designed for the fashion-conscious wearer in mind. It is rumored to feature a round watch face, much like the Moto 360, and a metallic wrist band that will most likely be made from materials such as stainless steel, which seems to be pretty common as far as watches are concerned.


The other model that Apple will offer is that of a sports model. This model is allegedly designed for those who lead a more active lifestyle. This version will resemble typical smartwatches with a rectangular-ish design and a rubber strap, which we guess makes more sense if you’re going to use it to take with you to the gym and such.

Now according to their source, these designs are currently being tested by Apple. We’re not sure if this means that Apple is still deciding which version they should release, or if they are planning on releasing both versions but are currently testing them out. In any case take it with a grain of salt for now, but what do you guys think? If there was a sports and designer version of the iWatch, which would you go for?

How to Know a People for Computer Science

Reading the biography, is one of the therapeutic system of self-improvement. Within a few hours, you can learn the secrets of successful large figures, and examine their lives through in 60 years or even more, as long as they live. You will also read about the successes and achievements. And understand how many times the characters must be defeated and the ups and downs in the journey to victory.

While reading a biography, you may get a surprising conclusion about how much excess you have. You may conclude, "Hey, I can do this." You can make your life more meaningful. Biography help you find your way.
With a philosophy that says "get to know the characters of computer science" it worked. This paper displays historical and biographical figures who had been instrumental in developing the business in various fields of Computer Science arable, both in theory and implementation.

 List of figures we sort alphabetically (first name), to facilitate the search. This article is under development, and will continue to grow in line with the new material that has been resolved.
 We will strive mengudapte and add one character every week.
Writings "Characters in Computer Science" will be published in book form (printed) in Rapid Serial Advanced IlmuKomputer.Com.

Adam Osborne
There Augusta Lovelace
Alan Turing
Alan C. Kay
Al Khwarizmi
Andy Bechtolsheim
Arthur C. Clarke
Bill Atkinson
Bill Gates
Bjarne Stroustrup
Bob Metcalfe
Bob Taylor
Brian Kernighan
Bruce Schneier
C. A. R. Hoare
Carly Fiorina
Charles Babbage
Claude Shannon
Christopher Alexander
Daniel Bricklin
David Packard
David Boggs
Dennis Ritchie
Donald Knuth
Douglas Englebart
Edsgar W. Dijkstra
Erich Gamma
Frederick Emmons Terman
Gary Kildall
Gene Amdahl
Gordon Bell
Grace Murray Hopper
Grady Booch
Henry Ross Perot
Howard Aiken
Ivan Sutherland
Ivar Jacobson
J. Presper Eckert
Jack Kilby
James Clark
James Gosling
Jay W. Forrester
Jerry Yang
John Backus
John Hennessy
John Kemeny
John V. Atanasoff
John Vlissides
John V. Mauchly
John Warnock
John von Neumann
Ken Arnold
Kenneth Thompson
Konrad Zuse
Larry Wall
Leland Stanford
Leonard Kleinrock
Leonardo Chiariglione
Leslie Lamport
Linus Torvalds
Marc Andreessen
Marcian E. (Ted) Hoff
Martin Hellman
Marvin Minsky
Nicholas Negroponte
Nolan Bushnell
Norm Abramson
Paul Baran
Phil Zimmermann
Ralph Johnson
Richard Feynman
Richard Helm
Richard Stallman
Robert Noyce
Samuel Morse
Severo Ornstein
Seymour Cray
Seymour Papert
Stanley Kubrick
Steven Jobs
Thomas J. Watson, Sr.
Thomas Kurtz
Tim Berners-Lee
Vannevar Bush
Vint Cerf
Whitfield Diffie
William Hewlett
William (Bill) Joy
William Millard
William Norris
William Shockley

Basic Classification Computer science

Basic Classification
Computer science is a discipline that encompasses a fairly broad branch of science, from basic theories problems to technological applications. The classification of Computer Science Dennings usually refer to the matrix, which is one of the classification matrix of Computer Science created by Peter J. Dennings [1] [2].
This classification is undergoing some refurbishment, where the latest version is the 1999 version [2] [3]. In the final version of the computer science is divided into 12 subfields (the previous version is 9 subfields). 12 subfields of Computer Science are:

Algoritma dan Struktur Data
(Algorithms and Data Structures)
Bahasa Pemrograman
(Programming Languages)
Sistem Operasi dan Jaringan
(Operating Systems and Networks)
Software Engineering
Database dan Sistim Retrieval Informasi
(Database and Information Retrieval Systems)
Artificial Intelligence dan Robotik
(Artificial Intelligence and Robotics)
Human Computer Interaction
Ilmu Komputasi
(Computational Sciences)
Organizational Informatics

Dennings give special note to the new field of bioinformatics as a field that is a combination of Computer Science and Biology, and is currently experiencing significant growth.
Then along with the increase of science and technology, there is a possibility of this matrix will have improved again in days to come. Rows in the matrix Denning describes the fields in computer science. While the columns of the matrix illustrates the paradigm of these areas, which is reflected in three ways: Theory (Theory), Abstract (Abstraction), and Design (Design).
• Theory: is based on a mathematical approach, whereby to obtain a valid theory, must go through the following processes:
1. Definition (definition)
2. Manufacture theorem (theorem)
3. Evidence (proof)
4. Penginterpretasian results (interpret result)
• Abstract or modeling (modeling), is based on scientific experimental method, in which the conduct invesitigasi against a phenomenon, must go through the following processes:
1. The hypothesis form (form a hypothesis)
2. Making a model and make predictions (a construct models and make a predition)
3. Designing experiments and collecting data (design an experiment and collect data)
4. Analyze the results (analyze results)
• Design: is based on pendekatann engineering (engineering), which at the time of designing a system or device to solve the problem, must go through the following processes:
1. Stated requirements (state requirements),
2. Stated specification (state specifications)
3. Undertake the design and implementation of the system (design and implement the system)
4. Conduct testing of the system (the system test)
From the above, we can understand that it is engaged in computer science research problems will be a lot to do with the first two columns of the matrix (Theory and Abstraction). While engaged in the more technical issues using engineering approach, will be more involved in the scope of the last two columns matrix (Abstraction and Design).
Classification of Computer Science
Summarize the complete classification of computer science by Matrix Denning 1999 version is as below. The author deliberately make improvements, translation, and the cutting, to further facilitate the understanding of the classification of the computer science.


Algoritma dan Struktur Data
Teori Komputabilitas
Algoritma Paralel dan Terdistribusi
Program Aplikasi

Teori Komputasi Kompleks

Komputasi Paralel
Algoritma Efisien dan Optimal

Teori Graf


Algoritma dan Teori Probabilistik

Bahasa Pemrograman
Bahasa Formal dan Automata
Bahasa Pemrograman

Turing Machines

Metode Parsing, Compiling, Interpretation

Formal Semantics
Translator, Kompiler, Interpreter

Aljabar Boolean
Arsitektur Nueman
Produk Hardware (PC, Superkomputer, Mesin Von Neumann)

Teori Coding
Hardware Reliability

Teori Switching
Finite State Machine
Sistem CAD dan Simulasi Logika

Teori Finite State Machine
Model Sirkuit, Data Path, Struktur Kontrol

Sistem Operasi dan Jaringan
Teori Concurrency
Manajemen Memori, Job Scheduling
Produk OS (UNIX, Windows, Mach, dsb)

Teori Scheduling
Model Komputer Terdistribusi
File dan File Sistem

Teori Manajemen Memori
Networking (Protokol, Naming, dsb)
Pustaka untuk Utilities (Editor, Formatter, Linker, dsb)

Software Engineering
Teori Reliability
Metode Spesifikasi
Bahasa Spesifikasi

Program Verification and Proof
Metode Otomatisasi Pengembangan Program
Metodologi Pengembangan Software

Temporal Logic
Tool Pengembangan Software
Tool untuk Pengembangan Software

Database dan Sistim Retrieval Informasi
Relational Aljabar dan Kalkulus
Data Model
Teknik Pendesainan Database (Relational, Hierarchical, Network, dsb)

Teori Dependency

Teori Concurrency
Skima Database
Teknik Pendesainan Database Sistem (Ingres, Dbase, Oracle, dsb)

Performance Analysis

Sorting dan Searching
Representasi File untu Retrieval
Hypertext System

Statistical Inference

Artificial Intelligence dan Robotik
Teori Logika
Knowledge Representation
Logic Programming (Prolog)

Semantik dan Sintatik Model untuk Natural Language
Metode Pencarian Heuristic
Neural Network

Conceptual Dependency
Model Reasoning dan Learning
Sistem Pakar

Kinematics and Dynamics of Robot Motion
Model Memori Manusia, Autonomous Learning
Teknik Pendesaian Software untuk Logic Programming

Teori Grafik dan Warna
Algoritma Komputer Grafik
Pustaka untuk Grafik

Geometri Dimensi Dua atau Lebih
Model untuk Virtual Reality
Grafik Standar

Teori Chaos
Metode Komputer Grafik
Image Enhacement System

Human Computer Interaction
Risk Analysis
Pattern Recognition
Flight Simulation

Cognitive Psychology
Sistem CAD
Usability Engineering

Ilmu Komputasi
Number Theory
Discrete Approximations, Fast Fourier Transform and Poisson Solvers
Pustaka dan Paket untuk Tool Penelitian (Chem, Macsyma, Mathematica, Maple, Reduce, dsb)

Binary Representation
Backward  Error Propagation

Teori Quantum
Finite Element Models,

Organizational Informatics
Organizational Science
Model dan Simlasi berhubungan dengan organizational informatics
Management Information Systems

Decision Support Systems

Decision Sciences

Organizational Dynamics

Teori Komputasi
Model Komputasi DNA Kimia
Organic Memory Devices

Ilmu Biologi
Protipe Retina dari Silikon
Proyek Database Genom Manusia

Model Database Genom Manusia
Analisa Komputer Terhadap Struktur Enzim untuk Kesehatan

ACM Computing Classification System (CCS) Association for Computing Machinary (ACM) as a scientific association in the world's oldest computer field also devised a classification system for the field of computing (computing), which is known as the ACM Computing Classification System (CSS). ACM Computing Classification System is divided into three levels, which is similar to the preparation system to the Dewey Decimal Classification System (DCC) which is currently used as a standard preparation of the catalog of books in libraries. This classification system is divided into three, based on years of issuance. Detailed classification is as below.
 1. Classification System 1998
2. Classification System 1991
 3. Classification System 1964

  1. Peter Denning, et al., "Computing as a Discipline," Communications of ACM, 32, 1 (January), 9-23, 1989.
  2. Peter Denning, "Computer Science: the Discipline," In Encyclopedia of Computer Science (A. Ralston and D. Hemmendinger, Eds), 1999.
  3. A. Tucker, Jr. and P. Wegner, "Computer Science and Engineering: the Discipline and Its Impact," In Handbook of Computer Science and Engineering, CRC Press, Chapter 1, 1996.